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Tyran
Dark Lord of Oblivion
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Posts : 489
Join date : 2009-09-11
Age : 24
Location : England

PostSubject: Server Rules   Wed Sep 16, 2009 9:38 am

1) I dont want no moaning about the admin group, it wont be changed, as I trust my main admins.

2) Swearing IS allowed but no abusive comments(Including Swearing) to anyone.

3) The Great DEATH RULE! Its 1 kill = Knock down or hurt, 2 kills =you have the chance to run if you want, 3 kills = Cut limb or just cut, 4th = Take Prisoner/Let them go/Rob/Cuff(It all depends on who your char is) and 5th final kill(If you wanna ignore any of the things at 4)= Death

4) No metagaming, metagaming, or the so called 'Meta' is when you are told some information in OOC(out of character chat) and you bring it to knowlege of your character, or use it to his/her advantage.

5) On the map, Jedi Council GCX only 1 NPC at a time, otherwise it crashes the server.

6) You can not run when you have the attacker on your back, you have to take some distance, exept for raids, you can run whenever, by just joining spec, but you can not come back anymore.

Thats it, not many rules, thats how we roll Very Happy


Last edited by Tyran on Mon Oct 12, 2009 2:01 pm; edited 2 times in total
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Sithis.

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Posts : 241
Join date : 2009-09-28

PostSubject: Re: Server Rules   Thu Oct 22, 2009 7:20 am

Right, as for the smartass uber rp:

1.0: Raids:
If you wish to attack (destroy, free prisoners, rob, download info) an enemy map, you will have to officially raid it.

1.1: Raid rules:
-Attacking side leader (Master level or high ranked in non FS factions)
-Defensive side leader
-Least 3 players on each side
-There MUST be even teams(not by ranks, by count of players)
-The raid end is the descision of the side which wins
-Team kills DO count
-Normal kill limit, 5k is final, you can run at 4.

1.2: Raid purposes.
-The raid has to be well planned, not random: (two jedi come to a temple full of sith and blow it up)
-It has to be well rp'd if you raid an important place, such as jedi or sith temple, you gotta have a fleet with you, many soldiers/jedi etc.

1.3: Raid is valid when:
-At least one admin approves it.
-If an admin is not joining the raid, or observing it, you will have to screenshot every important RP line you do(landing, starting attack, raid end)

1.4: After raid:
-The winer of the raid has to post on forums: Result of the raid, when it took place, who got killed, what maps gto destroyed/took ever etc.

2.0: Geting into enemy bases.
-There are NPC guards at the enterance to each temple/ base, which can not be killed just like that.
-You need two master level characters in order to defeat the guards and proceed inside.
-This is not a raid, it can not lead to massive killing npc's, destroying the constructions etc.

3.0: If the raid is invalid.
-If you have got no screenshots, you had no admin approval, or any other violation of the rules above, your RP can get voided, and probably will, unless it has very good RP reason.

For now that is all, it will be added.

-The admin team.
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Sithis.

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PostSubject: Re: Server Rules   Thu Nov 05, 2009 12:11 pm

-If the cahracters are even rank, or power, they can engage the battle in a text way of RP(lightning) Of course, this can be countered by either absorb or so. BUT. example: absorb 1 and 2 does not catch all of lightning3 and you still can get hurt, so example no.2: A sithlord fights jedi padawan, sithlord rp's lightning, and the jedi rp's absorb1, then a kill would be added to the sithlord.

-As for the others: If a higher ranked cahracter fights lower ranked one, the HIGHER RANKED gets to choose if he wants to text fight the lower ranked one(high chance of defeating him with text), of just combat.

-A higher ranked character does not have to accept text rp from the lower ranked one, and may attack without it.

-In a text rp, somebody starts the attack example: Sith uses lightning. that is sith's turn in text rp. he has to give the oposite a chance to react to it: Jedi absorbs it, and does an attack(that is you jump to the oponent and try to saber him down, but no chasing, one short attack), then, sith can of course continue in the fight as he wishes, either engage combat, or RP dodging, or something, and continue his text rp.

-A rank that is two levels higher(Jedi padawan vs sithlord) can be done much easier for the text rp, the sithlord is way too powerfull for the padawan, he has to rp it correctly due to his level of force.

-You can get maximum of 2 kills with text powers.

-All of theese have to be obbserved by admins, or screenshoted, the admins will have to agree on who the kill goes to, if they can not agree, a poll will be made.

-From now on, NO character may raid the base map of a faction, that is Sithcounvilv2/3 and Jedicouncil GCX, the only attacks possible on theese places are raids observed by admins and led by the oposite side FACTION LEADER , all other attacks are simply being voided, and if we see you trespassing we might just autoperm you. Exeption is made for Viziers, Shii'cho and Crokes, under some circumstances, even jedi shadows.
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Sithis.

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PostSubject: Re: Server Rules   Fri Nov 13, 2009 9:46 am

About spam:
Drain: once in 20 secs
Heal: once in 10 secs
Pull: once in 5 secs

Next thing: From now on, admins can text things to fighting characters, would they be fighting FFA way(running arround too much and for too long, getting drained too much etc.)
Autoperm: Would character cause uberness(3 times that the RP had to be voided) the admin team can suggest his autoperm.
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